Miarmy 6.2 for Autodesk Maya 2014 - 2019
[ #adskMaya ]Basefount has released Miarmy 6.2 for Autodesk Maya with adding new flocking, auto-fight and cache editing options, and support for layered caches.New FeaturesEasy Cache Editing...
View ArticleSolid Angle Arnold 5.1 for Maya, Houdini, Cinema4D, 3ds Max, and Katana
[ #Arnold ]Solid Angle has unveiled Arnold 5.1 with adding a new toon shader, adaptive sampling, native Alembic support, two denoising systems, and an experimental progressive rendering mode for this...
View ArticlePullDownIt Pro v3.8.8 for Max 2013 - 2019
[ #PullDownIt #VFX ]Thinkinetic has unveiled PullDownIt Pro v3.8.8 the latest version of its destruction tool for VFX Artist!PullDownIt Pro v3.8.8 Feature:- Adds support for Max 2019- Switching a...
View ArticleZIVA VFX for Autodesk Maya
[ #ZIVAVFX ]ZIVA VFX is a Maya plugin that lets you create lifelike characters with physics-abiding secondary dynamics. Check out the video showing a quick intro to ZIVA VFX for Autodesk Maya ZIVA VFX...
View ArticleDownload Substance Plugin for 3ds Max
[ # ] Allegorithmic today announces the official release of Substance Plugin for 3ds Max, now available for free. First announced in November, Substance Plugin for 3ds Max brings the professional...
View ArticleXS Material Presets Pro v1.0.5 for 3ds Max 2013 - 2019
[ # ] XS Material Presets for Max is a combination and continuation of the plugins V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP). It comes with...
View ArticleV-Ray 3.7 for Nuke 11.1
[ #Vray ]Chaos Group has unveiled V-Ray 3.7 for Nuke 11.1 for Nuke. With new progressive rendering you can fine-tune renders faster than ever before. And you can create realistic hair, and complete 3D...
View ArticleDownload Substance Plugin for Unity
[ #Unity ]The Substance plugin enables the use of Substance materials directly in Unity. Whether you are working on games, visualization and or deploying across mobile, desktop or XR, Substance...
View ArticleV-Ray Next for Autodesk Maya
[ #Vray ]Chaos Group has posted a sneak peek at the V-Ray Next for Maya (which would be V-Ray 4.0 for Maya) with new toon shader. >> See Also: Maya Vray Environment Fog tutorialThe demo shows the...
View ArticleSpline Combiner v1.01 for 3ds Max 2012 - 2019
[ #3dsMax ]Spline Combiner is a 3dsMax script for simultaneous editing of multiple spline curves, wich lets you perform boolean operations between shapes, cut and break them into parts and control...
View ArticleDownload NEATPASS for Cinema 4D
[ #Cinema4D ]Developed by Le Quoc Hai - a motion graphic designer, and art director based in Hanoi. NEATPASS is Cinema 4D Plugin which help you to make multipass rendered files more organized. Cinema...
View ArticleV-Ray Next for 3ds Max is released
[ #VRay ]Chaos Group released V-Ray Next for 3ds Max, aligning the world’s most popular renderer with the benefits of smart tech. With automatic scene analysis, artists and designers can produce...
View ArticleCable v2.0 for Autodesk Maya 2014 - 2019
[ #adsk ]Developed by Romain Chauliac, Cable is a script for Maya that will help you to easily create and edit cables. It's also really quick and you can generate tons of cables in 2 clicks.The...
View ArticleDownload Terraman v3.3 for Maya
[ # ]Terraman is a free script to create a pipeline between Maya, Terragen, and World Machine. Unifies terrain exported from Terragen and World Machine on import into Maya. Includes custom camera rigs...
View ArticleDownload Arnold Denoiser script for NUKE: Noice
[ #Nuke ]Developed by Harut Harutyunyan, Noice is a Nuke script to interact with Arnold's new denoiser. It works with Arnold 5.1+ and was tested on nuke 8 +Download Download Noice here! More Nuke...
View ArticlePulldownit 4 for 3ds Max
[ #VFX ]Thinkinetic has released, Pulldownit 4 for 3ds max with several new powerful features, better performance and usability, fracture solver is around 30% faster Pulldownit 4 for 3ds Max...
View ArticleOrnatrix V2 for Autodesk Maya
[ #Ornatrix ]Ephere has announced the immediate availability of Ornatrix Maya V2: the latest incarnation of our cutting edge hair, fur, and feathers grooming and animation software. We've spent the...
View ArticleDownload Pulze SceneMnager for 3ds Max by Brick Visual
[ #3ds Max ]Pulze Scene Manager is a peacekeeper. It makes the workflow of visual artists radically more efficient and enjoyable. Brick Visual’s Pulze Scene manager beta is ready for download for free...
View ArticleDownload Mirror Tool v2.0 for Maya
[ #adskMaya ]Mirror Tool (K_Mirror) is a really small script (helper) to make object mirroring a bit more intuitive and fun. It is based on Maya (now legacy) Mirror Cut tool which is not available by...
View ArticlePlugIt for Autodesk Maya
[ #adskmaya ]Developed by Romain Chauliac, PlugIt is a script for Maya that will help you detailing your Hard Surface models. In one click you can add pre-build Plugs into your mesh! You also have...
View ArticleCorona Renderer 2 for 3ds Max is now available for download
[ #Rendering ]Corona Renderer 2 for Autodesk 3ds Max is now available for download The latest update to Corona Renderer focuses on bringing increased VFX, cross-compatibility, stability, and workflow...
View ArticleDownload Turntabler Plugin for ZBrush
[ #ZBrush ]Turntabler Plugin for ZBrush allows you to create Turntable images sequences with specific passes. Simply position your model (in a front, back, or side position), choose the desired passes,...
View ArticleShader Toolkit for 2016 - 2018
[ #AdskMaya ]Developed by Senior Build TD at DNEG - Erik Lehmann, Shader Toolkit for Autodesk Maya is compact toolkit for basic Shader management along with some handy utilities to fix various...
View ArticleUV Toolkit for Autodesk Maya 2016 - 2018
[ #adskMaya ]Developed by Erik Lehmann, The UV Toolkit automates or simplifies aspects of the recurring UV unfold / layout process. Create a checker pattern Shader with a custom texture map, equalize...
View ArticlefoxRetimer for After Effects - Advanced Retiming tool for After Effects
[ #AfterEffects ]FoxRetimer utilizes AE’s build in time remapping feature instead of manually move layers, adjust keyframes & retime nested comps! Never get frustrated with time remapping...
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