Changes:
-Focus picker-FAvoid whole image cleaning in case of region render
-FRegion render for final render
-FRT background image
-FImage sequence support (didn't work for production render)
-FBitmap crop
-FBitmaps memory optimization (unconnected ones are not uploaded to GPU)
-FStatic/dynamic noise option
-FVertex color conversion
-FVRay HDRI texture conversion
-FPhysical camera conversion
-FImproved glare (sharper rays)
-FBox preview for fstorm proxy
bug fixes:
-FSlow time bar scrolling with opened material editor-FCrash during octane medium node conversion
-FIncorrect face normals with motion blur
-FIncorrect converter options reading
Download
This build requires 3ds Max version 2014 - 2017, GPU with CUDA support and compute model 2.0 or higher. Download here. Discuss on Fstorm Group, Fstorm Forum
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