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Corona v1.3 for 3ds Max 2011-2016

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[ #Corona #3dsMax #Rendering ]
Corona v1.3 for 3ds Max 2011-2016 is now available to all customers on FairSaaS (monthly, yearly), Box with Subscription and Educational/Student license

Corona tutorial


Animated Corona Proxy
added animation support to Corona Proxy. It uses the same .cproxy format as the old static proxy.
Anisotropy Improvement
Reflection anisotropy is now in object space by default (highlights are rotated when rotating the object). UVW-space anisotropy can be optionally enabled.
Added Corona Layered Material
New Layered Material works like 3ds Max Blend material, but it combines multiple materials instead of just two. This for example allows quick setup of complex rusted or worn-off materials.
Optional Render Elements Anti-Aliasing
Render elements can now have anti-aliasing enabled or disabled individually. Both elements with and without AA can be rendered in a single shot. Also the “Render elements without AA” checkbox was removed as it is no longer needed.
Corona Scatter – Collision Detection
Much denser packing of scattered instances is now generated when “Avoid collisions” is on and the instances are randomly rotated. We also added the “strictness”parameter – it relaxes the self-intersection constraint a bit, making it possible to densely fill an area with almost non-intersecting instances.
Full features list and fixed list can be found here!

Availability


Mỏe information and get Corona v1.3 for 3ds Max 2011-2016 here
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