It can have as many objects as you like, stored in as many presets as you want. It was originally designed to store different states of a controller (Position, Rotation, Custom Attributes), but after some developments , Now it actually could be used as a fully functional Pose Storing tool which could be used on any collection of objects with Position or Rotation and its user defined attributes.
>> See Also: Pathstribute v1.0 for 3ds Max
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Armin Attribute Holder v1.0 for 3DsMax is available for FREE.More 3ds Max Plugin [post_ad]