Quantcast
Channel: Plugins Reviews and Download free for CG Softwares
Viewing all 573 articles
Browse latest View live

KartaVR 3.0 for Blackmagic Design Fusion

$
0
0
[ #KartaVR ]
Dover Studios co-founder Andrew Hazelden has released KartaVR 3.0, with some new features. You can easily stitch, composite, retouch, and remap any kind of panoramic video: from any projection to any projection with KartaVR.
The KartaVR plug-in works inside of Blackmagic Design’s powerful node based Fusion Studio compositing software. It provides the essential tools for VR, panoramic 360° video stitching, and image editing workflows.

New Features in KartaVR 3.0:

• Stitch 360° Video in Fusion with a PTGui Project File
You can stitch 360° panoramic video directly in Fusion based upon a PTGui project file. This makes the process of building a 360° VR composite easy and fast. Stitching video in Fusion allows you to add visual effects, titles, logos, color correction, and paint out tripods directly in the Fusion compositing environment.

• Oculus Rift Support in Fusion
An Oculus Rift stereo rendering camera provides the ability to view Fusion composites directly on Oculus Rift DK1 and DK2 head mounted displays. This feature works on Windows, Linux, and macOS systems that support HDMI video output. The Oculus Rift head tracking module is not supported, but manual navigation controls in Fusion can be used to interactively adjust the camera’s point of view.

• UV Pass Based High Speed Panoramic Conversions
KartaVR is able to dramatically simplify the process of building a fast and high quality UV pass based panoramic 360° video stitch. This UV Pass technique allows you to stitch and remap imagery between any image projection imaginable.

• Dig into the Example Projects
KartaVR now includes 54 Fusion example projects. Each one contains detailed descriptions of a panoramic compositing workflow. Explore the projects and learn new techniques that will take your VR project to the next level. There is also a fun roller coaster example that demonstrates how to render VR content directly in Fusion’s 3D animation environment.

Visit Andrew Hazelden’s website for more details.

>> See Also: Blackmagic Design Fusion 8.2

KartaVR Gallery

Availibility

KartaVR for Fusion costs $995 for a single user license.

  More VR Plugin [post_ad]

NVIDIA Mental Ray for 3ds Max

$
0
0
[ #MentalRay #Nvidia ]
NVIDIA® Mental Ray® for 3ds Max is a plug-in renderer for entertainment and visualization professionals who need complete flexibility in their creations. Time tested with over 20 years as the industry standard in 3D rendering; Mental Ray is now available directly from NVIDIA. Mental Ray uses both CPUs and GPUs for global illumination and can exchange materials with NVIDIA® Iray® and Chaos Group V-Ray through the use of the NVIDIA Material Definition Language (MDL).

Mental Ray for 3ds Max is free to use within an interactive 3ds Max session. A Mental Ray license is only required when you render outside of a 3ds Max session. Your license then enables rendering with headless 3ds Max, Mental Ray Satellite or Standalone mode, as well as the separately available NVIDIA Iray for 3ds Max plug-in.

Mental Ray for 3ds Max features:
- Full backward compatibility for earlier 3ds Max scenes employing Mental Ray or the Mental Ray Iray mode.
- Latest Mental Ray 3.14 version with continuing updates and fixes
- Interactive progressive rendering so you quickly see final results as you edit
- GI Next makes high-quality global illumination easy - and 2-4X faster than earlier methods, with GPU acceleration making it far faster yet
- MDL support with vMaterials browsing
- Mental Ray Standalone mode is now included for production pipeline efficiency and flexibility.
- When licensed, enables Mental Ray Standalone, Mental Ray Satellite, and the NVIDIA Iray for 3ds Max plug-in.

You can read full list of features for Mental Ray in the product’s data sheet.

>> See Also: NVidia Mental Ray 3.13

Availability

Download Mental Ray for 3ds Max for free

  More Nvidia Plugin [post_ad]

Nuke PTracker From 3ds Max

$
0
0
[ #3dsMax #Nuke ]
Nuke PTracker is a script for 3ds Max which allows users to quickly create Nuke Point Trackers from animated objects. This tool will generated a 2D screen space point tracker for any selected object in 3ds Max and output a ‘.nk’ file or optionally users can copy it to the clipboard and paste the trackers directly into their Nuke comp.

>> See Also: Free Download apDespill v1.0 for Nuke

Avaiability

Download Nuke PTracker for $2

  More NUKE Plugin [post_ad]

Ornatrix v5.1.5 for 3ds Max

$
0
0
[ #3dsMax #HairFur #Ornatrix ]
Ornatrix 3dsmax v5.1.5 is up with new features in generating Strand Data modifier, editing Guides and some updates for propagation modifier, symmetry modifier, etc.

- New: Edit Guides change retargeting (input guide number and positions can change without destroying Edit Guide edits)
- New: Generate Strand Data modifier can create per-vertex data
- Fixed: Symmetry modifier causes all hairs to appear at origin
- Fixed: Propagation modifier does not respect strand groups from incoming guides
- Fixed: Baked hair disappears after collapsing and loading scene
- Fixed: Propagation modifier has no effect when used on top of HairFromMeshStrips
- Fixed: Transforms get corrupted with multiple propagation levels
- Fixed: Crash when re-grounding guides generated from HairFromMeshStrips
- Fixed: Toolbar doesn't support "Lock" and "Detach" to surface buttons on Max 2018
- Fixed: Flickering and distortion on fur due to Hair Clustering modifier

Download Ornatrix v5.1.5 HERE

>> See Also: Creating Ornatrix Fur In Maya 2017

Hair broccoli with Propagation modifier
Check out how to utilize this to create multiple branching hairs resembling broccoli


Availability

Try Ornatrix for free HERE.

  More Ornatrix Plugin [post_ad]

Channel Chimp for Modo

$
0
0
[ #Modo ]
Channel Chimp by Apptastic Software, a new add-on that allows you control Modo using external input devices including: game controllers, touch screen tablets and smartphones, MIDI, and OSC. Walk through your game level from a character point of view, or record your performance to create an archviz tour animation in minutes. Drive vehicles around dynamic environments, or make mograph animations driven by music. Puppeteer characters in real-time, or design your own custom interfaces for Modo.

Features
• Real-Time Input
- Animate any Modo channel in real-time
- Game controller support (HID compliant)
- MIDI support (including SysEx)
- OSC device support including touch screen tablets and phones

• Easily Control Cameras & Vehicles
- Easy to use game style camera and vehicle movement

• Record Performances
- Record and playback performances (including support for takes and trimming)
- Record in synch with the Modo timeline
- Record with live dynamics simulations
- Create animation keys in Modo from performance recordings

• Control MODO
-Trigger Modo commands, scripts, and macros using input devices


>> See Also: Replay Plugin for MODO - Workflow Automation Tools

Avaiability

Visit Apptastic Software‘s and the Foundry‘s websites for more details.

  More Modo Plugin [post_ad]

Red Giant released Universe 2.1

$
0
0
[ #AfterEffects #RedGiant ]
Red Giant has released Universe 2.1, the latest update to its online library of effects. A GPU accelerated plugins for editors and motion graphics artists. With a focus on awesome, easy-to-use text effects, the The Universe 2.1 update includes 6 new text tools and updates to 2 existing effects.

NEW TOOLS
• AV Club – Mimic the lo-fi, noisy text you find on ancient video tapes, old infomercials and local access cable channel shows.
• Luster – Give your text a slick 1980’s retro look. Luster applies a metal sheen to text, and includes a refraction-based bevel for a glassy simulated 3D look.
• Title Motion – Create text and shapes and then instantly add dynamic animations that bring them on and off screen. Great for titles, lower thirds, callouts and more.
• Ecto – Create haunting, evolving titles with this glowing fractal-based effect, inspired by Ghostbusters and Stranger Things.
• Long Shadow – Apply a colored, long shadow to text, logo or shape, for both classic and modern motion design.
• Glo Fi II – Give text an ethereal moody look by instantly adding silky smooth, self-animating, fractal-based glow effects to titles. A simple UI make it easy to apply evolving, organic glows.

UPDATES
• Line – This update adds the ability to add text at the start and endpoint of a line.
• Holomatrix II – This update includes blurred, chromatic distortions, a new strobe effect and much more.

>> See Also: Red Giant Universe 1.5

Availability

Download free Universe 2.1 Trial
A subscription to the library costs $20 per month, or $99 per year

  More Motion Graphic Plugin [post_ad]

3d-io's plugin Updates for Autodesk 3dsMax 2018

$
0
0
[ #3dsMax #3d-io ]
Unwrella, UV-Packer, Flatiron, Spotmask and BonesPro have been updated for full compatibility with 3dsMax 2018, adding numerous improvements and fixes.
Traditionally all 3d-io's products updates are free for all customers and without subscribtion, renting or annual fees. Just login in your customer area and download the new versions.

For demo versions (www.3d-plugin.com) simply visit the product websites listed below.

Improvements, changes and fixes include:

• Unwrella for 3ds Max (www.unwrella.com) (Version: 3.12.00):
- Full 3ds Max 2018 support!
- Improved triangle unwrapping
- New unwrap progress screen

• Flatiron (www.texturebaking.com) (Version: 2.23.00):
- Full 3ds Max 2018 support!
- Improved chart scaling for ‘Pack Existing’
- Fix a crash on defective geometry (very rare)
- Improved triangle unwrapping
- New unwrap progress screen

• UV-Packer (www.uv-packer.com) (Version: 2.05.00):
- Full 3ds Max 2018 support!
- New unwrap progress screen

• BonesPro (www.bonespro.com) (Version: 4.74.00):
- Full 3ds Max 2018 support!
- Fixed an issue where bone limit was not applied correctly in some cases
- Fixed incorrect application of deformers below BonesPro in the stack when using splines
- ‘Skin Import’: Dual-Quaternion weights from Skin modifier are now imported to BonesPro

• Spotmask (www.spotmask.com) (Version: 1.11.00):
- Full 3ds Max 2018 and NVIDIA Mental Ray support! (reminder: Mental Ray now must be installed seperately for 3ds Max.)

>> See Also: Unwrella 3.10 Update for Max and Maya

  More 3d-io Plugin [post_ad]

YCDIVFX released yVR 1.0

$
0
0
[ #3dsMax #Houdini ]
yVR is a new multiplatform tool that allows you to view your mono and stereo 360 renders directly on your device either in 360 or cardboard mode. yVR works locally for artists that want to see their work directly on their final medium or across the internet to showcase to clients and get fast and efficient feedback on 360 projects. Features
- Supports 360 and cardboard mode (mono, stereo top/bottom)
- Send updates to yVR Clients on render finished
- Send progressive updates to yVR Clients
- Send previously rendered images to yVR Clients
- Use as a 360 viewport or as a separate app
- Allows local and remote connections
- With WebGL yVR Client, use http://yourip:11000?server=yourip to allow your coworkers or clients to directly connect to your machine.
• Supported renderers (yVR Plugin)
- 3ds Max
- Vray (supports production/interactive/activeshade mode)
- Corona (supports production/interactive/activeshade mode)
- AMD ProRender (supports production/interactive/activeshade mode)
- Fstorm
- Any render that supports 360 cameras (might have limited functionality, depending on the renderer implementation)
• Houdini
- Mantra

>> See Also: Nyx Sidekick v1.0 for Max 2016 to 2018

Avaiability

Download yVR 1.0 for 50€
  More YCDIVFX Plugin [post_ad]

XRemesher 1.0 for 3ds Max

$
0
0
[ #3dsMax #Modeling ]
Jerome Ledrole has shared XRemesher v1.0 is a custom tool to retopologize meshes inside 3ds Max in a fast and straightforward way. The toolkit makes use of the Instant Meshes Library. XRemesher is capable of remeshing complex and heavy meshes in a short amount of time.

With this tool, you have the choice to remesh your object as Tris or Quads meshes. You can define the desired "vertex count", "face count" or "edge length" for the remeshed object. It also includes a final "clean pass" to get rid of bad topological meshes.
Two remeshing process are available :
- the first one is a batch process where you use the command line mode of Instant meshes (Quick remesh, less options....)
- next one where you send and open the mesh inside Instant Meshes... that way you can better tweak the final result by using the orientation & position brush (tweak edges loops for quads output ie)

>> See Also: Download TerrainAxe for 3ds Max

Avaiability

Free download XRemesher 1.0 for 3ds Max and Donate if you find this script useful.
  More 3ds Max Plugin [post_ad]

DOF PRO v5.0 officially released

$
0
0
[ #Photoshop #Plugin ]
Richard Rosenman has announced the immediate availability of DOF PRO v5.0 (Depth of Field Generator PRO), the undisputed leader in photorealistic depth of field effects for Adobe Photoshop and compatible hosts.

DOF PRO v5.0 has had its core functionality greatly expanded and now includes some absolutely killer technology not previously available in any other depth of field processor. Check out the image below for a quick synopsis or better yet - check out the brand new DOF PRO v5.0 product page for a detailed breakdown of these new and exciting features!

DOF PRO has had over 12 years of industry-proven performance under its belt since its first release in 2005. Version 5.0 has seen a full year of extensive research and development in order to produce the most sophisticated depth of field processor in the industry. Every subtlety in the world of optics has been carefully studied and many implemented, marking this release the biggest in its history.

In addition to the massive list of exciting new features, DOF PRO v5.0 now also supports 16 bits / channel high color and is fully 64 bit enabled.

>> See Also: Fnord releases ProEXR free




Check out the DOF PRO product page now and learn what makes DOF PRO v5.0 the first choice for photorealistic depth of field effects for Adobe Photoshop and compatible hosts.

Availability

Download DOF PRO v5.0 for $99.99 or free to get the Demo version.

  More Photoshop Plugin [post_ad]

SLiB Match 1.0 for Autodesk Maya 2015 - 2017

$
0
0
[ #Maya #Plugin #PhotoMatch ]
DGDM has released SliB Match 1.0, the plugin for maya which mathematically calculates the camera viewpoint of a given background image and creates an oriented maya camera that's position and field of view perfectly match the perspective of the background image. This allows to place 3D objects inside your maya scene as if they were part of the background image.

Some Features of SLiB Match:
• intuitive gui
• Save/load vanishing line positions for later use
• create camera projection shader with a single click
• one-click texture baking [Redshift only]
• RenderZoom function

>> See Also: Free Trial Ziva VFX for Maya 2014-2017

Availability

Download SLiB Match 1.0 for $30 on store.cgfront.com
  More Maya Plugin [post_ad]

Free download Wedge Tool v1.0 for Maya

MaxToBlender v1.0

$
0
0
[ #3dsMax #Blender ]
MaxToBlender is a plugin to transfer 3DsMax current scene to Blender with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.

Main Features:
• Transfer scene from 3DsMAX to Blender with 2 clicks!
• Vray Support! Transfer 3DsMax scene even if they have vray materials or lights (if vray for 3DsMax installed)
• Open models made for 3DsMax and send them to Blender, and use the power of the Blender Cycles render!
• Fast make Blender library from 3DsMax models
• Expand your workflow.
• And much more!

>> See Also: MAXtoC4D v1.0


Availability

Download MaxtoBlender v1.0 for introductory price of $29
  More 3ds Max Plugin [post_ad]

V-Ray 3.5 for MODO Now Available

$
0
0
[ #Vray #Modo #Rendering]
Chaos group has just released V-Ray 3.5 for MODO, and it comes with some important updates one of which includes an increased rendering power. The update includes support for MODO 11 and is free for V-Ray 3.x for MODO customers. From now til June 23rd, you can save 20% on new seats of V-Ray for MODO. You can visit their website for more details.

>> See Also: Channel Chimp for Modo

New Features
Adaptive Lights
Improved GPU Rendering
Stochastic Flakes
Aerial Perspective
Render Zoom & Enhannce Vision
VFB Direct select
ALSurface Material
  More Vray Plugin [post_ad]

UI Toolkit v1.01 for 3ds Max 2013-2018

$
0
0
[ #3DsMax #MotionGraphic ]
UI Toolkit, is a serie of new 3dsmax scripted plugins, to quickly create modern & sci fi UI and motion graphics directly in 3dsmax.
With a lot of procedural parameters and ways to animate and link them together.This update of UI Tooolkit with 4 new tools, bug corrections and stability/speed improvements.

New in V1.01 :
• 4 new UI tools.
• Outlines : create outlines from meshes, or using existing splines, and make them grow, appear and disappear, with shape, animation and delay controls.
• Tiling : create a repeating pattern from any custom geometry, and animate it + Cut and Borders features.
• Pattern : create a procedural array with controls over the position, rotation and scale, and each n transformations…etc
• Float Strob : a new float controller which can be applied everywhere, to control visibility, light intensity, colors, object parameters…etc and make strob/flick procedural animations.
• A lot of bug corrections, stability and speed improvements, updated help file and tutorials.

>> See Also: UI toolkit for 3ds Max 2013 to 2017

Availability

Download UI Toolkit for 83.30€ on hocuspocus-studio
  More 3ds Max Plugin [post_ad]

Free download Ultimate Unwrap 3D 3.50.27

$
0
0
[ #3dsMax #UVunwrap ]
Ultimate Unwrap 3D - A tool for unfolding and unwrapping 3D models is out with the latest version v3.50.27 with some new updates.

New features:

• New 3D Tool: Unweld islands
• New Import Tools: Import animation stored separately from file
• New 3D Tool: Unweld Marked Edges
• Updated plugin: BVH, OBJ, FBX, X3D, DirectX
• New import/export plugins for 3DS Max 2018
• Updated Repaint Mesh UVs. Added translucency channel.

>> See Also: Unwrap Pro 1.0 for 3ds Max



Availability

Download free Ultimate Unwrap 3D
  More 3ds Max Plugin [post_ad]

Anima 2.6 for 3ds Max and Cinema 4D

$
0
0
[ #3dsMax #Anima #Cinema4D ]
AXYZ design has released the latest update to its crowd simulation tool for 3ds Max and Cinema 4D. Anima 2.6 has been designed for rapid simulation of large crowds while retaining the versatility and artistic freedom that users need. Nearly every aspect of an animation can be controlled, and for the first time it is now possible to import and use custom characters and motions.

MAIN NEW FEATURES:
FBX EXPORTER
Now available from the “Export 3D Scene” option! Presets for exporting to Autodesk 3DS Max, Autodesk Maya, Maxon Cinema 4D, Newtek Lightwave, SideFX Houdini, Blender and Epic Unreal Engine 4 have been included.

3DS MAX 2018
Added support for 3DS Max 2018 and Arnold Renderer!

Visit the released notes for more features

>> See Also: Anima 2.5 for 3ds Max and Cinema 4D

Availability

Anima 2.6 is free download for Lite Version, or £249 for Pro version.
  More Anima Plugin [post_ad]

Power Surfacing RE 4.1 for SolidWorks

$
0
0
[ #Modeling #SolidWorkds ]
IntegrityWare has released its Power Surfacing plugin that brings major upgrade for Power Surfacing. It includes the features most requested by customers, and it greatly improves productivity and usability. Although Power Surfacing was already tightly integrated with SOLIDWORKS®, this 4.1 version makes it even more seamless and easy to use. Power Surfacing was already the best tool for organic / free-form surface modeling in SOLIDWORKS®, but it is now even more powerful, productive, and easy to use.

Some highlight features:
• Assemblies – full support for create / edit in assembly mode
• Macro feature – auto updating / multi-body Power Bodies
• Conversion options – auto trim & sew / large mesh support
• Surface create workflow – new paradigm for creating SubDs
• G2 constraints – curvature continuity across features

>> See Also: VDBfusion - Procedural modeling toolkit


Check out the feature video

Availability

Get Power Surfacing for $1495, or Power Surfacing RE for $2495
Visit Power Surfacing RE page for more info.
  More Modeling Plugin [post_ad]

Phoenix FD for 3ds Max updated

$
0
0
[ #PhoenixFD #3dsMax #Liquid ]
Chaos Group has just upgraded Phoenix FD for 3ds Max. You’ll have more control over your fluid simulations, and the latest updates added support for 3ds Max 2018.
That’s in addition to many new features, improvements added to fluid simulator and behind-the-scenes tweaks.

Highlights include:
• More realistic droplet breakup in the liquid surface tension algorithm.
• Improved control over ocean rendering and improved particle preview.
• Body Force can now evenly fill a volume.
• Sources emit based on Vertex Color.
• And more!

>> See Also: Phoenix FD 3.0 for 3ds Max

Availability

This update is free for Phoenix FD 3.x for 3ds Max customers.
Download now!!
  More Phoenix FD Plugin [post_ad]

TurboSplines v1.0 for 3dsMax 2012-2018

$
0
0
[ #3dsMax #Animation ]
SplineDynamics.com has released TurboSplines. A new commercial script for 3ds Max that lets you create stunning spline wrapping animations in no time. This tool automatically assigns Path Deform modifiers to preset or custom meshes and helps you quickly produce many spline-driven animations, which you can easily control from a friendly interface. Make growing splines, animated cables, wires, ropes, ribbons, moving tentacles, branches, worms, etc.

CG Animators and Motion Graphers will love it!

Highlight features:
• Create, edit and animate multiple spline wrapped meshes with just a few clicks. (Automatic “Path Deform” modifiers creation/edition/animation)
• Choose between predefined mesh types (cylinder, capsule, box, ribbon) or use your custom profile shapes or meshes.
• Can handle many meshes per path simultaneously.
• Assigns mesh references to all the paths, keeping the bound with the original object.
• Additional features to enrich meshes’ final aspect and expand animation possibilities: Taper, Tip, Slice start/end.
• Animate all parameters (radius, scale, height, segmentation, path percent, rotation, twist, stretch) from a simple and intuitive interface.
• Copy and paste parameters between meshes
• Apply variation and offset to your animations to add realism.
• 3 types of animation along path: move, grow, reveal.
• Convert your renderable splines into animatable path deformed meshes with a single click.
• Additional tool: convert any spline into a custom helical path to make growing springs and spiral cables.

Visit splinedynamics's website for more info.


>> See Also: Free download Ultimate Unwrap 3D 3.50.27



Availability

Download TurboSplines V.10 for $40 or get the free trial version for 10 days

  More 3ds Max Plugin [post_ad]
Viewing all 573 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>