[ #3dsMax #ItooSoftware #ForestPackPro #environment #Modeling #texture ] Itoo Software updates some new features and fixes for the latest version of Forest Pack Pro v.6.0 beta for 3ds Max, including 30 effects to the library, new iToo Software Update Manager for downloading, installing and managing Forest Pack content, new starter library with 23 new trees in 11 species. This version fixed an updating issue with Color Swatch controls in PBStore, both Point-cloud and mesh being drawn when Display->Render->Mode is set to 'Meshes', and more changes.
New Features:- Adds support for V-Ray Next beta 1
- New memory management system increases scattering performance to 150% with large distributions
- Improves stability with V-Ray IPR
- Faster loading of V-Ray and Corona proxies
- Updates the UI
- Adds new Distribution modes (available from the Distribution rollup)
- Adds Effect attributes for Particle Flow distribution: particleAge, particleSpeed
- Adds a generic Effect property to the items in Tree Editor: User ID
- Adds new Effect transform attributes: fpItem.xrotaxis, fpItem.yrotaxis, fpItem.zrotaxis
- Adds new Effect parameter types: texture maps and curves
- You can now have multiple effects per Forest object
- Adds new Effect attributes for new paths mode: distPathPos, distPathTangent
- When fpItem.geomID is greater than max ID, the result is now the remainder, not the max value
- Adds 30 Effects to the library
- New iToo Software Update Manager for downloading, installing and managing Forest Pack content
- Surface parameters are now imported from Library presets
- Adds a new starter library - 23 new trees in 11 species
- Adds new grass presets designed to work in layers - 26 variations
- Adds new vertical walls presets
- Adds 13 new distribution maps
Fixes- Fixes items dissapearing when using Undo/Redo in Custom Edit mode
- Fixes items being invisible in the viewport while using Interactive Render (V-Ray and Corona)
- 'XRef Material->Override' option is no longer ignored when building the Forest automaterial
- Changes in the Geometry List now modify existing items in Custom Edit mode
- Fixes an updating issue with Color Swatch controls in PBStore
- Fixes the behaviour of Forest Lister when the order of rollups is changed
- Fixes several issues with General->Presets
- Geometry->Color ID now supports Copy/Paste
- Fixes a crash loading nested library objects
- Items with high random Translation values are no longer placed outside of its area
- The Effects Editor can now load JPG thumbnails
- Fixes both Point-cloud and mesh being drawn when Display->Render->Mode is set to 'Meshes'
- Tree Editor->Add no longer inserts multiple items for LOD objects
- User toolbars using Forest actions are no longer reset when Max is loaded
- Fixes a crash loading scenes with LOD linked to an XRef
- Camera in Deadline render jobs is now updated when using 'Camera->Auto assign to active view'
- Fixes a missing references issue when a library item is used both in the main and an XRef scene
- Fixes a warning when a Controller Parameter is linked to a rotation control
- Fixes errors in constant values in expressions if the system doesn't use '.' as decimal point
- The Z value of fpItem.areaIncNearest and fpItem.areaExcNearest now matches the item's Z position
- Fixes Parameter->Default range being limited to 0-100 for real and integer types
Availability
Forest Pack Pro is available for Max 2010 to 2018 and costs €200. A demo version is available
here.
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